Showing posts with label tips. Show all posts
Showing posts with label tips. Show all posts

Thursday, September 28, 2023

How do I end this? Wrapping your story up when you don't have an ending

I'm not a pantser, but if you are, here's a tip from an extreme outliner to help you figure out how to end your story. (By the way, my favorite ending type is 3. 1 is too linear, and the kind of thing I wrote when I was 10. I can do way better than that. 2 is sad, and I hate sad endings. 3 is just right.)

Okay, here's your basic plot with your three basic options for ending a story: character wants something. Character encounters obstacles to achieving goal. Obstacles, obstacles, obstacles. Conflict comes to a peak. 

Now your ending options: 

1) Character overcomes obstacles and gets what they want. 

2) Obstacles prove to be too overwhelming. Character either gives up, accepting the status quo, or dies. 

3) Character gives up original goal after discovering something else matters more to them. Character gets new goal, and very often the original goal also comes to the character as a side effect of switching goals. 

Hope this helps.

Wednesday, March 15, 2023

TIP: My Email Was Hacked, So I Changed the Password. So Why Did I Stop Getting Email?

TIP: Think the only thing you have to do when your email gets hacked is change the password? It's not. 

What most people don't know is that you should also click on the three dots at the top of your page on a computer and check to see if the hacker added any rules to your account. After running anti-virus software, changing your password, and adding 2-step verification (if you don't already have it), delete the hacker's rules. 


Sorry to anyone who got a spam email from my account while a hacker controlled it. Thankfully, they weren't able to change the password, so I was able to get it back. I did the first steps, but wasn't aware of how hackers use rules until I looked up what to do if you haven't received any emails since your account was hacked. The rule they set up forwarded all my email to their account and stored it in my archive. After deleting it, I'm once again able to receive email in that account. 

I'm usually VERY careful and suspect my new (or possibly old) phone was vulnerable when I was switching them over. I hope you never get hacked, but if you do, I hope this helps. 

Please feel free to share. Thanks!

Sunday, July 31, 2016

How to Get Rid of the Ugly Green Lines Under Your Lovely Words in Microsoft Office Word

Are you writing fiction or blog posts? Is Microsoft Office Word telling you contractions are a problem? Incomplete sentences are a problem? And other things that are stylistic choices you're free to make as a writer are problems? 

No, the rules of writing haven't changed. It's just that Office is now set for academic writing, not any old kind of writing (Why do they think there's only one kind of writing?!), but you can fix this issue. I found solutions online, but they weren't very helpful, probably because they were for older versions of Word. This solution is for the latest version (although it's possible it might be good for slightly older versions, as well).

Here's how you can fix this problem: The next time you see that pesky green line under your beautiful words, right-click it and then click "grammar" in the pop-up window. That will open this screen: 

(Please don't try to read the words under the window in this screen grab. They contain several huge spoilers for Why It Still Mega Bites, the second book in the Legend of Gilbert the Fixer, and you don't need that.)

See where it says Options at the bottom left? Click that. The next screen should open with"Proofing" highlighted in the left-hand column. In the pop-up menu to the right of that, scroll down to where it says "Writing Style: Grammar & Style" and click the "Settings" button next to it. That will give you the "Grammar Settings" menu shown here:



Go through the options and unclick the things you don't want to be corrected on, like fragments and run-ons, contractions, sentence fragments, sentences beginning with and, and so on. Then click "Okay." This will take you back to the previous menu.

Near the bottom of the menu on the right, you'll see "Exceptions for." Click to open the drop-down menu and select "All New Documents" and then click "Okay" at the bottom of that menu.


And that's it. Yay! You've made those pesky green lines go away!

You're welcome.

Sunday, May 29, 2016

Words for Nerds #AtoZChallenge--Z is for Zigzag (the easy way to bust that cliché!)

I’m about to give you a piece of advice I got from an agent at a SCBWI New Jersey workshop. The workshop and one-on-one critique with the agent cost me a nice bit of money and a trip to Princeton, but I’m about to give it to you for FREE!

How lucky does that make you?

During my critique, the subject of clichés came up, not because my manuscript had any clichés, but because I wanted tips on how to avoid them.

The agent told me, “If everyone else goes ones way, go the other way.”

Simple, right? If everyone turns right, you turn left. If everyone zigs, you zag. If everyone is doing something one way, then it’s a cliché. Don’t do it that way. Do it the opposite way. Leave the beaten path and forge your own. It’s that easy.

When we think of clichés, we usually think of over-used expressions, like “head over heels in love.” But clichés can be bigger things, too.

All kissing scenes zig one way? Zag, and write a kissing scene that’s almost the opposite of that. That’s what I did in Ride of Your Life. If you read it, you’ll see there’s a first kiss that couldn’t have been written in any other book. It’s just so different! Gilbert’s first kiss with Amber in Why My Love Life Sucks also zags . . . and so does a kiss in the upcoming sequel, Why It Still Mega Bites. I hate kissing clichés, so of course I write kisses differently.


Everyone is writing dystopian? Zag, and write whatever the opposite of dystopian is in your eyes. (For me, that would be a science-fiction comedy.) Or zag, and write a dystopian that breaks all the clichés and completely changes what people think a dystopian novel is supposed to be! After all, no one need another dystopian novel that’s exactly like the hundreds of others already out there.

So how do you zag?

In my blog post on humor, Writing Words for Nerds #AtoZChallenge—H is for Humor (and how to create it), I mentioned the mirrors and lenses of the House of Funny. While any mirror or lens can help you zag, the best to use here is the “lens of character.” Because if you have a truly different character with a completely different way of seeing the world and interacting with it, anything viewed through the lens that is that character will be different.

Should you always zag where everyone else zigs?

 I don’t think so. But you should always zag when zigging feels somehow wrong to you, it doesn’t fit your story, or it makes your story less of what you’re trying to make it.

You should also try to consider the possibility of zagging, even if you choose to zig in the end. It should always be a choice, not something you did because you were following the crowd—or trying hard not to follow the crowd. You shouldn’t zag for zagging’s sake. You should do it because you like that’s your preferred choice.

And now I’m down to another Z: Zero!

I’ve reached the end of this blog post, which means I have zero posts left to write in the #AtoZChallenge. I did it! Hope you liked it and that it helped or at least entertained you in some way.


Maybe I’ll do it again next year, this time in April!  

Tuesday, May 24, 2016

Writing Words for Nerds #AtoZChallenge--V is for Voice (Have you found yours?)

There’s a fun improv game you can play where you say the same thing in a bunch of different ways.

For example, try saying “I love you” in the following ways: bashfully, sarcastically, like Captain Kirk (remember . . . to pause in the . . . most unexpected of places), like a rock star (yeah, baby!), like a slimy politician (don’t forget to vote for me), angrily, drunk, like a little kid, like a parrot, and like Siri.

These are just a few examples. Maybe you want to come up with a few on your own. Or maybe you’d like to try different words. I used to play a similar game with my daughter and her friends, where we would read a children’s book in different ways. Believe me, Dr. Seuss sounds a lot funnier if you read his words furiously.

What makes this game interesting is that you soon discover that words change their meaning depending on how you say them. Spoken bashfully, “I love you” sounds deep, so deep that it scares the speaker just a bit; but spoken sarcastically, it sounds more like “I despise you.”  

You might be thinking, “What does any of this have to do with writing?”

While different literary agents and editors are looking for different genres, one thing that almost all of them are looking for is a unique and interesting voice.

Written words actually do have a “voice.” It’s the thing that differentiates one writer from another, the way each of us can express the same thing in a different way.

Some of us are like standup comedians. We write in our own voice. Jane Austen was like that. Her words are uniquely hers. No one else could have written them, not unless they were great at mimicking her voice.

Others are more like actors. We write in the voice of a character we’re playing. Daniel Handler wrote the Series of Unfortunate Events books like that under the name Lemony Snicket. I’d say Louise Rennison wrote her Georgia Nicolson books like that, although I’ve been told by people who heard her speak that Georgia’s voice was Rennison’s. They say she actually spoke like a teenage girl “on the rack of lurrrv,” and she really was the bestie every girl wanted to have.

Of the books that I’ve written, Toren the Teller’s Tale is close to my writer’s voice, although it’s heavily influenced by the voices of the various storytellers in it, particularly Toren herself. Dan Quixote: Boy of Nuevo Jersey has a lot of my voice in it, although a younger version of it.  I think Ride of Your Life comes closest to my true writer’s voice. Yes, it has focal characters, so the voice adjusts depending on the point-of-view character in a scene. But I do think you get a lot of my voice, my style, the way I put words together into sentences and sentences into paragraphs.


On the other hand, Why My Love Life Sucks was written in Gilbert Garfinkle’s voice, not mine.  I suppose parts of me get into his voice, just a bit. We’re both proud geeks, after all, both love science and both want to fix the world in our own way. He’s a lot smarter and younger than I am, though, and male. And I’ve given him some things that are the opposite of me, just so I could try on his way of seeing things. Gilbert loves heights, because I’m afraid of heights. Gilbert loves extreme sports for the same reason. He’s brave where I’m scared, and sometimes he’s scared where I’m brave. 

I think I prefer to write in someone else’s voice. I know I prefer to write in Gilbert’s. When I write in my own voice, I feel self-conscious. What will readers think of me? What if they don’t find me funny? What if they don’t like my writing? What if they don’t like me at all? Gilbert, on the other hand, could hardly care less. He just sees the world the way he sees it, and it doesn’t matter what anyone thinks. Writing in his voice also makes me feel like I’m not doing this alone. I have a friend in my head. I can take him anywhere I like. And he is geeking awesome.  I would listen to his voice all day if I could.

While different literary agents and editors are looking for different genres, one thing that almost all of them are looking for is a unique and interesting voice.

So how do you, the writer, give them what they want?

That’s a good question. After all, if there were an easy answer, everyone would be doing it.

When it comes to a personal voice, you probably already have one. You probably already have a unique way of saying things that’s different from how other people say them. You can develop that voice by reading a lot books and seeing how you would say things differently.

Maybe you wouldn’t say “I love you.” Maybe you would say “I hate you” in such a way that deep down everyone reading it would know you actually mean “I love you.” 



Maybe you would say, “As you wish,” like Westley in The Princess Bride



Or maybe when told “I love you,” you’d say “I know,” like Hans Solo tells Princess Leia in The Empire Strikes Back.  




Or maybe you wouldn’t say it at all. Maybe you’d show it with the things that you do, or maybe you’d think it and be too scared to say it out loud.

Whatever way you have that’s unique to you, pay attention to it. Cultivate it.

Many new writers try to write like someone else, but you need to write in the way that only you can. That’s the only way you’ll stand out. That’s the only way your voice can be heard above the rest.

As for writing in a character’s voice . . . This one is a bit trickier to explain.

I think you need to know the character inside and out. It could help to write down their entire life’s story, all the things they like and don’t like and why, all their greatest dreams and deepest fears. It could also help to draw them or find a photo of someone who makes you think of them. You have to know who they truly are, and you have to let your characters speak for themselves. You can’t try to control their voices. If you can treat them like they’re real people—not puppets for you to manipulate—they’ll be more likely to have their own unique voices, the way that real people do.

Two small technical notes: first, avoid writing things like “he saw,” “she thought,” or “I felt.” There’s nothing between your character and the things that are affecting them, so don’t put your character between them.  Instead of writing “He saw her as she left,” simply write “She left.” Instead of writing “she thought it might be nice to meet him for coffee,” write “Meeting him for coffee might be nice.” Instead of writing “I felt reassured,” write “So it wasn’t all bad.” And second, if you’re writing in first person, watch out for the “evil I.” You’ll probably have to sprinkle a few I’s in your first-person manuscript, but you don’t want to overdo it. People who say “I” a lot are usually self-absorbed, so if your character isn’t meant to be an egomaniac, try to edit most of those out.

I’m currently writing the end of Why It Still Mega Bites, the sequel to Why My Love Life Sucks. It’s fun, but also challenging, because a big part of the book is written in Amber’s voice. Getting inside her head and seeing things through her bright blue eyes and strange mix of hope and insecurity feels weird, I’ve really enjoyed it. I think it helps not to judge your point of view character too harshly, to accept that they are who they are, to see them as they see themselves. It probably helps to view the people around you that way, too. Try to have an open mind and put yourself in another’s shoes. Maybe it will make you a better writer. It probably couldn’t hurt.

Whatever you do, try to keep your voice authentic to yourself or your character. Don’t write anything for convenience or because that’s the way you think the character is supposed to be or the way the genre is supposed to be written. An authentic voice is rarely convenient and often breaks the rules.

And that, I think, is the kind of voice literary agents and editors are looking for, a voice that’s different because it breaks the rules. 

Wednesday, May 18, 2016

Writing Words for Nerds #AtoZChallenge‑‑S is for Stories (and where to find them)

As many writers will tell you, the first rule of being a good writer is to read, and read, and read some more.

But I like to think it goes beyond that. You can’t simply read like any other reader; you have to read like a writer. You have to take apart what you read and figure out what works and what doesn’t and why. You have to take what you’ve learned, and you have to apply it to your own writing.

I also think it goes beyond stories written in books. There are stories in every medium imaginable. There are stories in movies, TV shows, songs, and art. But it goes beyond that, too. The truth is there are stories pretty much everywhere you look.

In Toren the Teller’s Tale, young Toren learns that every person, every object, and even forces like the wind have their own unique stories. If she can read a thing’s complete story, that thing becomes a part of her. She can control it, but only if that thing wants to be controlled. And when she fully knows a thing’s story, she can retell it in a single word that brings that thing to life. This is her unique magic, the magic of the storyteller.


While Toren the Teller’s Tale is an epic fantasy, there’s a part of it that’s, well, not a fantasy at all. The truth is that every person and every object does have a story. You have to crack it open like an egg, take it apart and figure it out to discover the story hidden within.

Just pick up any object, the object closest to you. Who made that? Where did it come from? How did it get to you? Who were the people who affected or were affected by its journey? And isn’t it interesting to think that someone at the start of its journey in some small way affected you at this stage of its journey? You’re connected to each other through this object. You’re connected to every person along its path. And that’s just one object. Look around you. How many people affected or were affected by the objects just in your immediate vicinity? And role did they play in that object’s story?

But it’s even more than that. Because every person, every object, holds millions of possible stories. How could this object have arrived here? Where could it have gone instead? And what could happen to it in the future? How would that affect the people involved? The potential stories are infinite. And if you believe the Many Worlds theory of quantum physics, what’s even crazier is that they could all be true, somewhere out in our amazing universe.

In his autobiographical book, Rewrites: A Memoir, playwright Neil Simon says (I’m paraphrasing), “Writer’s block isn’t when a writer has no ideas; it’s when a writer has so many ideas and doesn’t trust himself to choose the right one.”

With so many stories around us all the time, that truly is a dilemma. How do you choose the right one?

I like improv’s answer. There is no right and no wrong choice. There’s just a choice, and you have to make it or let the audience make it for you. Whatever the choice is, you have to commit to it 100%. I guess you could say the only wrong choice is not choosing or not committing to what’s been chosen.

I see dozens of stories around me every day, and I throw almost all of them out.

It’s not because I haven’t committed to a choice. It’s because I am already 100% committed to choices I’ve already made, stories I have thought out in my mind or outlined on paper but haven’t had time to turn into fully formed manuscripts. Like the persona in Robert Frost’s “Stopping by Woods on a Snowy Evening,” I “have promises to keep/And miles to go before I sleep.”   

But the stories are there, inside my head. Don’t ask me what I’m thinking. You probably don’t want to know.

I once sat with a guy near a bonfire and watched the ashes float in the hot air above the flames. He leaned in and said, “You’re a writer. I bet you’re thinking something about the poetic beauty of the fire.” I smiled and nodded, although what I was really thinking was “Wouldn’t it be funny if some prehistoric caveman who was obsessed with flight saw those ashes and thought he could fly if he could somehow sew or glue the ashes together? And after a few failed attempts, it might occur to him that it had something to do with the fire. He’d wonder if he could fly if he could just somehow throw himself on the fire at just the right angle. Maybe he could test that theory by tossing a friend over it. Hey, maybe that’s what gave J.M. Barrie the idea for pixie dust!”

See? There's a reason why I don't tell the stories I don't tell and focus instead on the ones I do.

Speaking of which, I should get back to those stories. The second book in the Legend of Gilbert the Fixer, here I come! 

Monday, May 16, 2016

Writing Words for Nerds #AtoZChallenge—Q is for Questions (Do you need them?)

Yes, a writer needs questions. You simply can't do without them. 

But why? 

Keep reading, and I’ll tell you.

I once worked under an arts-and-entertainment editor who gave me this classic piece of newspaper advice: “Tell ‘em. Then tell ‘em. Then tell ‘em again!”

I knew what she meant. I had already learned about the journalism pyramid. You start with maybe one sentence that says what your article is about. Your second paragraph says what it’s about, but says more about it. Your final paragraphs go into more detail about the topic of your article. You tell ‘em about the topic of your article. Then you tell ‘em. Then you tell ‘em again. The reader gets the gist of the entire article in that first sentence. The rest is just the same thing in greater and greater depth. If you just want the headline, you’ll stop reading there. And if the headline grabs you, you’ll continue reading until you’ve reached the depth you’re looking for.

A classic piece of journalism advice, but the more I looked at it, the more I realized that format that worked so well for news didn’t quite work for feature stories.

People read the first pages of the newspaper to be informed, but when they read the magazine or the features section, they read less to be informed and more to be entertained. If you tell ‘em once at the very start what the feature piece is about, readers have no real reason to read the rest of the article. No, I decided. I need to find some other way to get readers to keep reading.

So I came up with my own rule: hook ‘em. Then hook ‘em. Then hook ‘em again!”

And it worked! Readers liked my feature articles, and I won praise and respect from my editors. In a short time I worked my way up from being a freelance arts-and-entertainment writer to the newspaper’s consumer columnist. I had two pages in the magazine, and another half a page in the middle of the week. Readers like to be hooked. I guess you could say we’re hooked on it.

But what exactly is a hook? And how do you hook ‘em again and again?

A hook is something in your story that grabs your reader and makes that reader want to keep reading. For example, if I start a book with the main character lying in bed wondering if he’s going to die by morning—and if that’s not the worst thing that could happen to him over the next few hours—that’s a pretty good hook. 


In the beginning of Why My Love Life Sucks(The Legend of Gilbert the Fixer,book one) the reader has to keep reading to find out what’s going to happen next. And that is a hook.



Basically, a hook is a question the writer plants in the reader’s mind, a question the reader won’t know the answer to unless the reader keeps reading. It can be written as a question. The first words of Toren theTeller’s Tale are “Who are you?” It takes the rest of the book to get a complete answer, and it is a doozy. But it doesn’t have to be spelled out like that. In most novels and short stories, the hook is a conflict or problem the audience wants to see resolved. Will Cinderella escape life with her cruel stepmother and stepsisters? Will the Light Side defeat the Dark Side? Will Gilbert get turned into a vampire, and why did a gorgeous girl who could have any guy she wants pick this extreme geek, anyway? You won't know the answer unless you keep reading. 

Some writer once said that every novel is a mystery, and that’s true. The writer plants a question in the reader’s mind on the first page, and the reader has to keep reading to discover the answer to the question and solve the mystery. If the mystery isn’t solved by the end, the writer has broken the unwritten author-reader contract, a contract that basically says that if the writer plants a question in the reader’s mind at the start, the writer will provide the answer to that question by the book’s end. All important questions will be answered. All important matters will be resolved. It might not be a happy ending, but it will be a resolution. It's vital that the author fulfil his or her part of the contract. 

Hook ‘em. Then hook ‘em. Then hook ‘em again works with pretty much any piece of writing that isn’t news and isn’t meant to be boring. Just plant those questions in your reader’s mind, and watch how your reader gets hooked.

So why does a writer need questions? Are you still here?

Well, I guess that's your answer.  


Friday, May 13, 2016

Writing Words for Nerds #AtoZChallengs—P is for POV. What’s the right one for your story?

 Choosing the right POV (Point of View) for your story can be a challenge. I know, because it’s challenged me. But after writing five novels and moderating a critique group for several years, I think I’ve learned a few things I can pass on to you.

I was probably halfway finished with Ride of Your Life before I realized it needed Josh’s POV. Until then, Josh was kind of flat. The reader only got to see him through Tracy’s eyes, and Tracy had a tendency to idealize him. In her eyes, he was this cute boy, a boy who made her imagined ghostly heart beat faster. Love doesn’t let us see the whole person, just the parts we like. That’s the way Tracy sees Josh.  And if I had written the entire book from Josh’s POV, Tracy would have been flat for the same reason. People are much more complex and interesting on the inside than they seem on the outside.



So I went back and added chapters and rewrote others to give the reader Josh’s POV. And that brought this entire ghost story to life.  

Ride of Your Life was probably the biggest eye opener for me, although I think I learned something every step of the way. Believe me, if this is something you’re struggling with, there’s a reason. Getting the right POV is hard! In fact, if you’ve never struggled with POV, I think you might want to reconsider your process. The best POV isn’t always obvious, and it’s worth taking a deeper look.

Okay, so how does POV work? There are three tenses: past (most common), present (immediate, exciting and fun, but a bit challenging), and future (rare, and very difficult to do well). There are also three kinds of narrators: third person (most common), first person (immediate, exciting and fun, but a bit challenging), and second person (common in nonfiction, but rare and difficult to do well in fiction).

While tense tends to be consistent, at least within a scene, the kind of narrator you use can be blended and can shift.

For example, a third-person narrator can get inside a character’s head like a first-person narrator and show the reader what the character is thinking. This is sometimes called “close third,” and the character whose thoughts we get to see is referred to as the “focal character.” If the narrator does this a lot and jumps from head to head, the narrator is omniscient, something that’s generally fallen out of favor in the last few decades (although when done well, like in A Series of Unfortunate Events, it can be delightful to read). A third-person narrator who knows things the characters don’t, particularly future events, is also omniscient.


In most cases, a writer needs to decide if a narrative will be present or past tense, and first-person or third-person.

Past is standard. Readers are accustomed to it.  

But present can be good if you either really want to get into the character’s head at the immediate moment (almost diary style) or you want to give the reader the impression that anything can happen at any moment, for example, that the main character could die. Of course, that made present tense perfect for Why My Love Life Sucks (The Legend of Gilbert the Fixer, book one). The book starts with Gilbert dying. How much fun would that be if the story were told in first-person past tense? It would kind of give away that (SPOILER ALERT) Gilbert doesn’t exactly die. Not permanently anyway. 


Whether a writer should choose third or first person is often a lot trickier.

The main advantage of third person is that the narrator can know things the main character doesn’t know, as well as show a counter point of view to the one the main character might have of him or herself. Sticking with A Series of Unfortunate Events, the narrator, Lemony Snicket, has an adult, reflective and comically morose POV, which contrasts sharply with how the main characters view themselves.  If this had been written in first-person, it would have lost half its humor and charm. The books simply wouldn’t be the same without Lemony Snicket’s strange point of view.

The main advantage of first person is that it really lets the reader feel what it’s like being in the main character’s shoes and seeing the world through his or her eyes. I couldn’t have written Why My Love Life Sucks from any point of view other than Gilbert’s. He has a unique way of seeing things that makes the story what it is.

Of course, the problem with first-person narration is that you can’t show the reader something the main character doesn’t know. That can be a serious problem if something important happens when the main character isn’t there. That’s why in the second book of the Gilbert the Fixer series (Why It Still Mega Bites, which I am close to finishing), Amber gets to be the first-person narrator of about half the chapters. Gilbert spends most of the book away from the main action, and there wasn’t any other way to tell the whole story.

In addition, first-person narration can be challenging for those who don’t feel they have a good handle on how their characters see the world. I get complimented for how well I write from a male point of view (considering I’m a woman), but I have seen writers struggle with trying to write from the point of view of someone of the opposite gender. I’ve also seen adults write kids as they imagine kids to be, rather than as they are. Beverly Cleary’s Ramona books—indeed, any of Cleary’s children’s books—are great examples of a writer who knows how to get into a kid’s head. And these books are written in omniscient third with focal characters, not first.   

Third-person narration is more flexible than many writers think. Not only can you get into a character’s head, unless you’re one of those rare writers like Hemingway or (sometimes) Capote, you generally should. At least you should know how to write third-person with a focal character. If you decide not to, that should be a conscious choice, not one made because you didn’t know there was another option. 

Writing in third makes it easier to jump around from one character’s head to another, although in general it’s preferred to have only one focal character per scene. And you can write about things the main character doesn’t know or see, so it would seem that third-person is the obvious choice.

But is it? Well, no.

It really depends on the story. 

Like Gilbert Garfinkle, sometimes the main character has a very interesting way of seeing things. In my post about writing humor, I  mentioned the House of Funny lens that is character. I love the lens of character! I love seeing thing through the unique perspective of a character who sees the world very differently. Sure, you can sort of get that with a close third-person narrator, but it’s like the difference between hearing a reporter talk about something and hearing the person who was involved talk about it. I'd rather hear the story first hand. 

Whatever point of view you choose, I hope you won’t be one of those writers who deliberately hide information the narrator knows. I consider that cheating. If your narrator gets to see all the cards, your reader should get to see all the cards, too. The only time cheating is acceptable is if it’s a part of the story. If your narrator is meant to be a liar and a cheat, it’s fine to lie and cheat here, too. But if we’re meant to see the narrator as honest, the narrator has to be honest and open with the information he or she shares, too. Lay those cards on the table where we can see them, narrator!

Okay, so let’s say you have a story, but you don’t know which POV to use. How do you decide?

Who are your characters? Do they have interesting points of view and interesting voices? Do they have a lot at stake? If so, first-person or close third-person with focal characters will probably work best for you. The more interesting and unique their voice and way of thinking are, the better your story will be in first person.

Do you want to tell the story from an outsider’s point of view? Are there things you want the reader to know that the characters don’t? If so, third-person is probably the way to go. Whether or not you use focal characters will depend on how much you want to get into your characters’ heads. If you do decide to show their thoughts, I recommend going all the way. Really show the entire landscape of what they’re thinking and feeling. If you do it, don’t do it superficially. Dig deep.

Are you trying to give the reader a sense of immediacy, the feeling that all this is happening right here and right now? Do you want to give the impression that anything could happen at any moment at any time? If so, present tense is the way to go.

Do you want to give the impression that the story you’re telling has already happened? That it’s over and fixed in stone and nothing can change it? That calls for past tense.

Let’s say you’ve decided to go with first person or third-person with a close focal character, but you’re not sure whose point of view it should be? Obviously, you’ll need to choose a character who’s present in the scene, which can change from scene to scene. After that, the character who has the most at stake is usually the most interesting.

One thing to keep in mind is that readers prefer it if there’s a clear pattern for who the narrator or focal character is. If you plan to write a book almost entirely from one character’s point of view, don’t let the first time you switch to another character’s point of view be halfway through the book. It’s jarring. Just let another character be the focal character earlier on so that readers know to expect a shift.


Like with anything else, don’t be afraid to change the POV when you edit your story you see something that will make it better.  Yes, it can be challenging, but it will be worth it in the end. 

Thursday, May 12, 2016

Writing Words for Nerds #AtoZChallenge—O is for Outline. Do you need one?


Do you need an outline? The answer is...it depends. 

Those who write outlines are called outliners (duh!), and those who don’t are called “pantsers,” which refers to how they write by the proverbial seat of their pants.

I recently ran a survey in a Facebook writer’s group I belong to, and what I discovered surprised me. While there are more pantsers than people who consider themselves outliners, the biggest group was made up of people who consider themselves both! Sometimes they outline, and sometimes they don’t. Some will outline the beginning and then let the story work itself out from there. Others outline certain kinds of projects but not others.



Me? I’m an outliner. Not only do I need to outline the entire book before I sit down to write it, I also need to outline individual chapters before I write them. I like to outline the next thing I have to write when I finish writing for the day. It gives me something to work toward when I return to the manuscript. I have a terrible sense of direction, and the outline is my road map. I need one, so I don’t get lost. For me, being a pantser just isn’t an option.

But I don’t just need to have an outline; I LIKE having one. It means that I can always “start with dessert.” I know what all the scenes are and where they go, so I can start with the scene or conversation I’m most excited about. And I do. My full outlines have bits of dialogue and some fully fleshed out scenes in it, because those are the desserts I’ve already eaten. I only move onto the things that aren’t dessert when I’ve eaten all the desserts I can. And you know what? Very often I find the things that I’m not really excited about writing don’t need to be written at all. It’s cool how that works out.

I know that many outliners feel that pantsers should be outliners too, but I’m not one of them. I believe you should do what works for you, and if that’s writing without an outline, then you should definitely do that.

Some pantsers think that outliners should be pantser, too. Very often it’s because they see an outline as something that restricts creativity. Being a pantser gives them freedom to take their story anywhere at any time. I don’t like getting lost, but for many pantsers, that’s a part of the joy of writing. They love getting lost in their story, discovering it as they go along, and seeing where it leads. They love discovering the characters and being surprised, just like a reader would.

Again, that’s not me. I don’t enjoy getting lost. I’d rather fly straight to Orlando, check into a hotel I’ve researched well so I know what to expect, and take Disney transportation into Disney World, a detailed schedule of what I’m going to do in each of the parks tucked away in my bag. Have a great time getting lost and wrestling alligators in a Florida swamp, pantsers. It sounds exciting. It’s just not my idea of fun.

And outlines really aren’t as restrictive as many pantsers seem to think. Who says that just because you have a detailed schedule in your hand you have to pass up a better opportunity if one comes along? Outlines are flexible. They can be rewritten. And it’s a lot easier to rewrite a five page outline than it is to rewrite a 250-page book, which is what most pantsers who write novels end up having to do.

Some strict outliners and pantsers don’t see it as a choice.

Some outliners say, “I can’t write without knowing where I’m going.” Are you sure? Have you ever tried it? Who knows, it might be fun.

And some pantsers say, “How can I write an outline if I don’t know where my story is going? I don’t have a plot. I just have these characters. I don’t know what they’re going to do until they do it.” Then how do you know they’re good characters? How do you know they have a story worth telling? Of course, if it turns out they aren’t and they don’t, you can always rewrite the whole thing. Me? I have too many great characters with stories that I’ve already fully outlined in my head, and not enough time to follow around characters who may or may not get anywhere. Of course, it’s the finished result that matters, not how you get there.

The answer to what you can do if you’re an outliner who wants to be a pantser is easy: just do it! 

It may be scary, but maybe that’s a good thing. And if you find yourself stuck, just give yourself a timer and a goal. How does 500 words in an hour sound? Don’t be surprised if after the hour is up, you feel the urge to write more.  

The answer for the pantser who wants to be an outliner is a little more complicated: instead of being a long-form pantser, writing every little detail as you go along, try being a pantser of a short story.

You can write on paper, but you can also write it in your head. Just go and get lost in your story, but try not to do it for more than a page. If you need to, add another page. And another. It could be a series of short stories with the same characters and a single character arc. You can keep writing those short stories until you find a satisfying end to that character arc. And then you’re done. You’ve just pretty much pantsed your way to an outline.


I hope this helps, or at least gives you some food for thought. Again, there’s no right or wrong way. There’s only what works for you, and you won’t know what that is until you’ve tried both options.   

Sunday, October 18, 2015

My Notes from the "Social Media for Creators" Panel from New York Comic Con 2015

One of the most useful panels I attended at NYCC this year was the one on Social Media for Creators.

Buddy Scalera from ComicBookSchool.com moderated, and Jimmy Palmiotti, Matt Hawkins, Tim Washer, and Dennis Calero spoke and answered questions.

Here are my notes:

In the "Kickstarter Generation," you can be successful by excelling in these areas: you can be good, you can be fast, or you can be cheap. Just pick two!

 Of course, there’s a bit more than that.

You also have to be likeable.

 Jimmy suggested starting with your family/friends/coworkers. He also suggested that you be inquisitive about people. Talk to them. “What do you do?” is a good place to start. Find like-minded people on Twitter and engage. Build relationships using connections, contextualizing them, and letting them know what you want to happen.

Self-branding. Using humor. The evolution of journalism.

Tim Washer on the importance of humor. He showed us a pie chart of the percentage of people who like to laugh. It’s everyone!

 So how do you make that work for you? Have can you be funny with your social media? 

Brevity is the soul of wit, so be brief. And funny. Don’t worry about being too ludicrous and absurd. The ludicrous and absurd GETS ATTENTION! Play around, have fun, and just trust that something will happen. 

He mentioned a woman with 23,000 followers on Twitter who got a free trip to Japan because she made short videos using lots and lots of photos (with music) about the stuff she loves. She said she wanted to go to Japan, and she got it! Follow her lead. Be passionate, have fun, be brief and say what you want.

LAUGH! Relax. The big ideas will come to you.

 One way to come up with funny ideas is with Comic Juxtaposition. (I know about this from my political cartooning days. One thing makes you think of another and so on. Suddenly you find two things that are so different and yet weirdly fit together—and that’s funny! That’s the “Oh, I get it” moment in comedy. For example, there are many similarities between school and prison life. They both have cafeterias where people get served food on trays and have to take those trays to a table where they have to eat with others who are in the same position. Taking things that are exclusive to one of those situations and putting it in the other could be funny. For example, you could draw a comic strip with two tough looking school girls sitting at a table in a cafeteria. One asks that others, “So what are you in for?”)

 Tim Washer had us give example of two things that don’t go together. We went with “banana” and “toy store.” We then had to give attributes for each of those. One of the attributes for banana is that people slip on them. Two of the attributes for toy stores are that they sell toys to parents.

Suggestion #1: BANANA
Attributes: Slipping

Suggestions # 2: TOY STORE
Attributes: Toys, Parents
                 
Tim put those two together and came up with the idea of a Slip ‘N Slide at an office. It’s funny, because it’s absurd.

 This association process is also called “webbing.”

Matt gave ThinkTank on Facebook as an example of a good strategy. ThinkTank is about science, and the guy who does it writes observations, personal stuff, and some promotion. (I don’t know if this is the same ThinkTank I found, but these people post a video a day.)

You have to discover your VOICE. In Improv, there’s a game called “The Rant.” The point of the rant is to let you see who you truly are. It helps you discover your honest Voice.

On dealing with trolls: Jimmy and Matt will delete comments and block attacking commentators (on their blogs and/or Facebook pages?). You can argue, but keep it civil. Jimmy will sometimes DM people to get them to stop their angry comments. Usually when they realize there’s a human being on the other side, they stop. Jimmy says that when you’re dealing with an angry person, you should smile, wave, and say, “Have a nice day!” You can delete the thread that’s gotten out of control and post a picture of a sunset. It diffuses the situation. Comedy diffuses bad situations.

Dennis says that people want to get to know you, warts and all. If you have problems, people will support you.

 Someone recommended a book called On Intelligence, which is about the brain and pattern recognition. Humor is about seeing patterns in disparate things (what I call the third “S” of comedy: “Sense.” The other two are “Setup” and “Surprise”).

 Matt says, “Be about something.” You can’t be mysterious if you aren’t famous.

Dennis says you should be a Voice with a distinctive personality. People tend to forget there’s a real person on the other side. Remind them.

 Someone asked which platforms they prefer.

Tim likes Instagram and Facebook, but you have to find the platform that works for you.

Jimmy also likes Instagram. Twitter is great, because you can ask for retweets—AND you can retweet others.

Dennis draws every day and posts on Instagram. (This is probably a habit I should get into, posting something visual or a video EVERY DAY.)

Matt gives freebies and writes a week of promotional tweets and Facebook posts one day a week and then schedules them. (This is probably a habit I should get into, too.) He loves Facebook advertising and spends $50 a day, money he considers well spent.

Dennis says build a following and put out a pure vision.

THE TAKEAWAY FOR ME: Post something funny, short, and visual that helps show who you are at least daily. You can create this content once a week and schedule it to release through the week. Use Facebook and Twitter--and start using Instagram.  Post your observations and personal stuff, and just a little promotional stuff. Use the ludicrous and the absurd to get attention. Laugh, relax, be passionate, have fun, and be brief. Be inquisitive about others, find connections to contextualize your relationships online, and let them know what you want to happen.

Sunday, June 22, 2014

Everything You Wanted to Know about Publishing a Picture Book (But Didn't Know Who to Ask): part 3--Illustrating

In the first two parts of this series, I showed you why you might want to publish a picture book, why I prefer to publish through CreateSpace, and what goes into writing a picture book. Now it’s time to discuss what makes a picture book a picture book—illustrations.  

Illustrate It

There are so many ways to produce artwork for a picture book; but no matter how you do it, you’ll save time and make your art look its best if you make it the right dimensions, amount of room for text, dpi, format, and so on from the start. This article is about how you can do just that when preparing a picture book for publication with CreateSpace.

Every illustrator works differently. I like to draw a storyboard as thumbnails, sketch individual pages with a pencil on a piece of paper or cardboard, ink it, scan it, and then color it on my computer. Some like to draw on a tablet, like a Cintiq, that inputs their work directly into a computer. (I’d probably do that myself if I could only afford one!) Others like to work almost entirely on paper or canvas. And still others prefer to work in clay or another three-dimensional form of art that has to be photographed before it can become a picture book. No matter how you plan to do it, it’s best to keep in mind from the start what you’ll need to make the finished book look great.


The stages of an illustration from Fay Fairy’s Very BIG Problem: a pencil drawing; the inked drawing (in this case drawn on top of a light board to let me make changes more easily and avoid unsightly leftover pencil lines or smudges); the drawing digitally colored in the correct dimensions, format, and dpi required; and the final page with text added and with all the elements combined with the background, ready to be turn into a PDF for uploading. (I did originally draw thumbnails for this picture book, but I no longer have a copy of them.)

Dimensions
It’s best if the dimensions of your artwork match the pages of the finished book, plus a bit extra for edges that will probably be trimmed off. This is particularly true if you intend to choose the bleed option for your book, and you probably will. “Bleed” means that the artwork you submit will run a little past the edges of the trimmed book. You'll probably want that, because otherwise any color backgrounds you create might have unsightly white edges if the book doesn't get trimmed exactly right (which it almost certainly will be).  

CreateSpace has a few basic trim sizes it prefers to print books in, and—except for the square 8.5”x8.5” trim size—all have portrait dimensions, not landscape. I was surprised to discover this, since I own so many picture books with landscape proportions. You'll notice that the first pencils I did for this book were in a landscape format. That turned out to be strangely lucky, because it meant I had a lot more space on the page to put text than I had originally thought. (CreateSpace does offer a landscape option when you click on “More Sizes,” but because these additional sizes aren't industry-standard, they might not fit bookstore or library shelves and aren't recommended.)

CreateSpace’s recommended trim sizes

With CreateSpace, you need to add 0.125 inches to all edges of the page that might be trimmed, which means adding 0.125” to the width and 0.25” to the height (since the top, bottom, and outside edge of the page will be trimmed, but the side of the page next to the spine won’t be). I chose the 8.5” x 11” size, because I like big picture books (they seem to work better for books that adults are meant to read to children), and because I felt the large size better reflected the title, Fay Fairy’s Very BIG Problem. This meant I had to create finished artwork that was exactly 8.625” wide (8.5” + 0.125”) by 11.25” high (11” + 0.25”).

Space for Text
Of course, the amount of space you'll need to leave for text will depend on the amount of text that will go on that page, as well as the chosen font size and leading (the space between the lines). Some old-fashioned picture books have so much text on a page that they have little or no artwork on any page that contains text, leaving illustrations to every other page in the book. Usually, these books will have text on the left and illustrations on the right. Some picture books have only have a word on each page, and some even have no words at all. Most, though, need to have about a quarter to a third of the page available for text. This space doesn't have to blank, but it shouldn't contain too many colors or include any important or distracting elements.

It’s best if the text is at least an inch away from the edges of the books on all sides—including the gutter (the side of the page that meets the spine). In fact, you should try to avoid putting anything important within half an inch of the top, bottom, and sides of the page. The external edges might get cut, and the reader might not open the book wide enough to see what’s in the gutter. This is especially true for double-page spreads.

Another thing to keep in mind when it comes to double-page spreads is to avoid putting horizontal lines near the gutter. The two pages might not line up correctly vertically, so a horizontal line might end up looking oddly higher on one page than another.  

Dimensions and Format
When you’re inputting artwork or manipulating it on a computer, work in 300 dpi (the minimum required by CreateSpace) and CMYK (which are printer colors, not computer monitor colors). Save in your art software’s native format, whatever it may be. (For example, I work in CorelDraw, so I save my files either in cdr or ctp format.) Anything else, like gif or jpg, might alter the look of your artwork or degrade the digital files each time you save them. Don't worry about compatibility issues. No matter what format you work in, you'll eventually have to convert the entire book into a pdf file when you upload it to CreateSpace (I'll go into how to do that in the next article).

I also recommend that you avoid over-saturating colors. This is something I learned when I was a comics magazine editor. It’s best to err on the side of caution. For example, 100% Cyan and 50% Magenta make a very nice dark blue. Yes, you can go with 100% of those two color and add some black to create a really dark, dark blue, but it’s overkill. When it comes to printed books, less usually works better. Also, if you can avoid putting bright red next to black, you probably should. Those two colors don't like each other (which is something I learned when I was a layout artist at a newspaper).

Storyboarding
Create a storyboard that shows you how even and odd pages will look next to each other. Remember to keep the first page alone on the right (which is the standard for books that don't start with a double-page spread), and remember that even pages of books in English will go first on the left, and odd pages will go after them on the right. Try to design side-by-side pages that complement each other or at least don’t tell a story you don't want to tell. Consider things like where your characters are looking and how the colors on these pages will best look together. In general, characters looking to the right are looking toward the next page of the story, and that’s usually (but not always) a good thing. Colors should be balanced in some way, so that if a color appears on one page, it will often help to have that color or a similar color on the facing page. Also, consider how the eye will flow through the two pages, whether any of your lines are pointing at something, and whether that’s something you want to stand out.

The first storyboard page for my as yet unpublished picture book, Happiness for a Dollar. The top line of this storyboard includes the cover, interior title page, copyright page, and the first page of the book. All lines after it show what the even and odd pages will look next to each other. You might notice that the girl in the story is facing right, while the boy is facing left. That helps indicate that she’s looking forward to the rest of the story, while he’s apprehensive.

 And Let’s Not Forget…
Aside from the story itself—which should fill 32-38 out of 40 pages—you'll need to design the cover, back cover, copyright page, interior title page, and any other extra pages that will be going into the book. Have fun with them. There’s no reason why any page in your book should be boring. Here’s the copyright page of my book, for example:

The copyright page for Fay Fairy’s Very BIG Problem
 Notice the color background and the magic wand at the top of the page.

I also used the interior title page to tell part of the story. It’s the first time the reader gets to see Fay as a fairy, and it’s important, because she doesn’t look like a fairy again until the end of the book. You’ll also noticed that I used different shades of the same color as the copyright page so the two will look right side by side. Fay’s magic wand is also on both pages.

The interior title page of Fay Fairy’s Very BIG Problem
You might want to design filler pages for the back and possibly the front of the book to make sure that a shorter story can fill 40 pages without any of those pages being blank. (This is a mistake I made, because I figured that CreateSpace would be okay with a 32-page book. That’s NOT the case. They turned my 32 pages into 36—an unusual number, considering that most printers prefer the number of pages to be divisible by eight. If I had known that, I would have filled those pages myself.)

You’ll need to have a file with just the front cover, so that CreateSpace, Amazon, and others can show the cover on your book’s page; but you’ll also need an additional file that includes the front cover on the right and the back cover on the left, with 0.002252” times the number of pages added to the width to account for the spine. For example, a 40-page picture book will need the file with the front and back cover to be 0.09008” wider than the width of the cover and back cover alone side by side. (For example, a 40-page book like mine with pages that need to be designed so that they are 8.625” wide will have a combined front and back cover file that is 17.34008” wide, which is 8.625” + 8.625” + 0.09008”) The front and back cover should more or less match up at the spine, because there’s a possibility that a part of the front cover near the spine might end up in the back, or vice versa.

Make sure that the back cover of your book has a space at the bottom right, where CreateSpace can insert a barcode.

And finally, as with the story, the illustrations in a picture book need to be clear enough to convey the story easily. Also, as with the story, they need to appeal to both the adults who will buy the book and the kids that the adults are buying the book for. Look at recently published picture books to get an idea of how the different visual elements work. And again, as with story, you can read Writing with Pictures: How to Write and Illustrate Children's  Books by Uri Shulevitz for more information on this topic.

~*~

Okay, so now you should have the text and the illustrations for your picture book ready for publication. In the next and last article in this series, I’ll show you how to prepare it all so you can upload it to CreateSpace, publish it, and start selling it.  


Everything You Wanted to Know about Publishing a Picture Book (But Didn't Know Who to Ask):
Part 1—Introduction
Part 2—Writing
Part 3—Illustrating

Part 4—Publishing