by Shevi Arnold
1.
Find your inner child, the one who had fun
playing with dolls or pretending to be a superhero. That’s where stories
start.
2.
A fiction writer isn’t just a writer when
putting words on paper or a computer screen. You should take your characters
with you everywhere you go and experience your world through their eyes.
3.
Read books in your genre, so you can understand
the rules of your genre.
4.
Read books in other genres, so you can
understand the rules of different genres.
5.
Read classics, so you can understand what makes
something a classic.
6.
You don’t have to like everything you read.
Sometimes you learn more from the books you don’t like than the ones you do.
7.
Analyze what you read. Ask yourself what works,
what doesn’t, why, and how you would make it better.
8.
TV shows, movies, songs, and even commercials
are also stories, so analyze them too.
9.
Read books on writing, editing, language, and literary
criticism.
10.
Read nonfiction dealing with the setting of your
book, too. Just read, read, read.
11.
To come up with story ideas, ask yourself, “What
if?”
12.
If your internal editor is getting in the way,
write after it’s gone to sleep. Editing can wait.
13.
Start with dessert. That means you should start
with the scene you’re most excited about writing.
14.
Continue with dessert. Just go from dessert to
dessert.
15.
If it’s fun for you to write, it will be fun for
the reader to read, so have fun.
16.
Where should your story start? The inciting
incident is usually a good place. That’s the incident that incites your main
character to action.
17.
Hook your reader at the start of the story by
planting a question in the reader’s mind. Don’t answer that question until the
end of the book. “Will the main
character survive?” That’s a good hook.
18.
If your main character knows something in a
particular scene, let the reader know it too. Show all your cards. Otherwise,
the reader might feel tricked.
19.
Hook your reader over and over by planting more
questions, particularly at the end of chapters.
20.
Readers pay the most attention to beginnings and
endings, so put your important stuff there. That’s true of every story, chapter,
scene, paragraph, and sentence.
21.
If a scene is necessary but hard to write, make
a note of it and skip it until you’re ready to deal with it. Don’t let it stop
your momentum.
22.
People like characters that are larger than
life, so do not write a book about someone like you. Unless you’re a ninja. Or
a princess. Or a ninja princess.
23.
Don’t try to write a book that someone else
already wrote. Write the book only you could have written.
24. Don't give your characters impossible to read
names. I’ll just turn it into “blah blah” every time I read it.
25.
Don’t have your characters refer to each other
by name very often. Real people don't do that. Except for car salesmen. “Bob,
may I call you Bob?” “Well, Bob…” Ugh!
26.
Dialogue should sound the way real people talk,
so pay attention to conversations around you. If your dialogue doesn't sound
like something real human beings would say, fix it.
27.
People tend to use a lot of unnecessary words,
though, so keep it real, but also keep it brief.
28. Don't have your characters say how they're feeling. Real people don't do that. “ I'm sad.”
“ I'm scared.” That just ticks me
off.
29. Don't have your characters say things that would
be obvious to people really in that situation. “Look, there’s a pack of
werewolves coming over that hill, and they’re after us!” “Really? I thought
they were puppies coming to play. I have eyes, you know.”
30.
If two
people are having a conversation, you only need two speech tags or beats at the
beginning to establish who’s talking.
Stick in a few more beats if the dialogue is longer than a page.
31.
What’s a “beat” you ask? A beat is a piece of
action that implies who the speaker is. For example, “Roxie brushed a strand of
hair out of her eyes. ‘Here, let me help you with that.’” That tells us Roxie
is the speaker without a speech tag. It also provides some action and paints a
visual, killing several birds with one stone.
32.
Speaking of which, avoid clichés like the
plague.
33.
Some people say a cliché is anything you’re heard
before, but I disagree. A cliché is anything the reader is tired of hearing. I
never get tired of hearing, “I love you.”
34.
Only amateurs think they don't have to edit, so
edit, edit, and edit some more.
35.
Unless it moves the story along or reveals
character in an important way, cut it.
36.
Not sure if it needs a paragraph indent? Then
indent it.
37.
Even if you think you have a scene down, try
writing it a different way. Explore all possibilities so you can choose the
best one.
38.
At the end, always reward the reader by
answering the question you planted in the reader’s mind at the beginning of the
book. The hook is an unwritten promise. Keep your promises.
39.
Don't excuse bad writing by saying it's true to
life. Life is stranger than fiction, because fiction has to make sense, so make
sense.
40.
Writing is a form of communication. If you haven't communicated yourself clearly, that’s your fault, not the reader’s.
41.
If the reader is likely to ask a question, try
to address it on the spot. You don't have to answer it, but you do have to say
something like “That’s odd…” If you don't your reader will be like that girl
in the back of the class with her hand up who's unable to concentrate on the
rest of the lesson because all she can think is “I got a question. Please call
on me so I can ask my question.”
42.
Ground your scenes, but don't go overboard with
description. It only takes a few words to paint a picture.
43.
If you've edited it for a year and you're still
not sure, get a critique. The right critique group is invaluable, but it has to
be the right one for you.
44.
The critiques that are easiest to swallow are
sandwiches with the negative stuff served between two slices of the things you
liked.
45.
Remember, you're not the one
being critiqued; your story is. And you are not your story. So check your ego at the door.
46.
When you critique, critique the story, not the
writer. The only time you should say “you” is at the end when you say, “It’s
your story, and you know best. Use what works, and forget the rest.”
47.
The number one rule of giving and receiving a
critique is respect: respect what the writer is trying to achieve; and respect
that the giver is trying to help you achieve it.
48.
The correct response to a critique is a “thank
you” and one or two questions of clarity if there's something you don't understand. “I don't understand how you can be so stupid” doesn't qualify.
49.
Join an organization for writers in your genre,
like the SCBWI if you write for children or teens.
50.
Don’t go to conferences expecting to land a
publishing contract. That very rarely happens. Go to learn and meet other
people who care as much about writing as you do.
51.
If you intend to describe someone or something
in a story, try to do it within the first few pages after that thing is
introduced. I hate having to go back in my mind to redraw previous scenes
because the picture I had painted for myself was wrong.
52.
In first person, don’t have your character think
things people don’t really think, like “I have hair as golden as the sun.” No.
53.
In first person or third-person limited, use the
character’s thoughts to show how they feel and how they see the world. Get in
their heads and their hearts.
54.
Readers can only care as much as your characters
care, so have your characters care deeply.
55.
Don’t have more than one point-of-view character
in a scene unless there is a very clear transfer of point-of-view from one character
to the next and with good reason.
56.
The most important thing to remember about voice
is to keep it consistent.
57.
Want to make it funny? Just remember these two
things. Take the scene as far as it will go, all the way to the edge of the
cliff…then push. And…
58.
…brevity is the soul of wit. Almost anything
funny can be made funnier if you shorten it. Ever hear of the Reduces
Shakespeare Company? If you haven’t, look them up. They’re a riot.
59.
Don’t try to be the next J.K. Rowling or Susanne
Collins. Try to be the biggest and best you you can be.
60.
All those things you might dream of doing but
never would make great building materials for stories. Where do you think
murder mysteries come from?
61.
Don’t do anything half-assed. It’s full ass or
nothing.
62.
Write the book you desperately want to read but can’t because no one else has written it yet.
63.
The easiest way to write a new story is to take
a very old classic and change just one element of it, like the setting or the main
character.
64.
You can also write a new story by taking a very
old classic and asking “what happened after that” or “what led to that?”
65.
If your book could have been written by someone
else, there’s not enough you in it. Make it more you.
66.
Don't go overboard when it comes to showing
versus telling. Showing is good most of the time, but telling has its place
too. Sometimes the only thing that matters is that your main character flew to Boston. It doesn't matter what he had to eat on the plane.
67.
Don’t try to write like Beatrix Potter, A. A.
Milne, or Doctor Seuss, or any other famous author. If readers want to read
Peter Rabbit, Winnie the Pooh, or the Cat in the Hat, that’s what they’ll read,
not your book.
68.
If you write children's books, don't write
anthropomorphic characters. Write human characters. Leave it up to the
illustrator if he or she wants to turn them into bunnies.
69.
Also, when people say a picture book shouldn't
be more than 1,000 or 500 words, they mean it.
70.
How do you write something that brief? By
letting the illustrator tell most of the story. That’s why it’s a PICTURE book.
71.
And don't include any illustration notes that
aren’t necessary to the story. And do not include photos of your dog or your
kids for reference.
72.
No matter what you write, don't expect to make
much. The average novelist earns a five thousand dollar advance on his first
book, and that’s after ten years of trying to get published. Picture book
authors earn even less.
73.
Learn patience, because everything in publishing
takes a long time. Indie publishing is much faster, but that doesn't mean you
should do it quickly. It takes time to do it right.
74.
Don't talk down to your readers. They're not
stupid. This is doubly true when your readers are kids or teens.
75.
Don’t use references that are too current or out
of date. Only use language that’s likely to be around for a long, long time, so
your book can be too. Unless, of course, it’s historical or nostalgic fiction.
76.
To hold the reader’s attention, raise the stakes
by turning the main character's want into a need and increasing related
conflicts and obstacles.
77.
There are three kinds of conflicts: internal,
inter-personal, and environmental or societal. Internal is the best, but all
three is even better.
78.
I like a happy ending, but if you don't have a
happy ending, at least have a resolution to the main conflict.
79.
Characters should change along the way to the
end of the story. Otherwise, what's the point?
80.
You don't have to use all five senses in every
scene, but it does help make the scene palpable. Ask yourself what the
character sees, hears, feels, smells, and tastes. Use what will help the reader
smell the air and feel it on her skin.
81.
Limit your use of adjectives and adverbs. Nouns and verbs
affect the same parts of the brain as seeing those objects or performing those
actions, so use them to grab your reader by the arm.
82.
Find out what words you overuse and see what you
can do to eliminate all or most of them. Some overused words are “then” “that”
and “very.”
83.
Use active rather than passive tense where you
can, unless passive really is the better option.
84.
Short words, sentences, and paragraphs are
usually simpler, which makes them easier to read. That’s good. Use them often.
85.
Forget what your English teacher told you. If
successful writers do something, you can do. Incomplete sentences, for example,
can convey something complete sentences can’t.
86.
Repetition creates patterns and rhythms. “It was
the best of times. It was the worst of times” is better than “It was the best
and worst of times.”
87.
Don’t start a sentence with something that
happened after the thing you end the sentence with. Chronological order is
easier to follow.
88.
Every masterpiece starts with a crappy first
draft, so don't let perfectionism stop you before you start.
89.
An outline is like a road map. True, it can make
the trip less interesting, but at least you’ll know where you’re going and how
to get there.
90.
Don’t make characters do things they wouldn't do
just to suit your plot needs.
91.
Characters are what they do. Want to make them
extraordinary? Have them do extraordinary things.
92.
Don't ask why. Ask why not.
93.
When writing a synopsis, focus on the main
character's emotional arc: what he or she wants, what stops him or her from
getting it, and how this conflict is resolved.
94.
Anyone can be a hero if they persevere when the
odds are stacked against them, so stack those odds high.
95.
People read books that give them something:
hope, inspiration, love, friendship, an amazing experience, and more. So start
with a promise to give something to the reader and then deliver.
96.
If you don't give the reader what the reader is
looking for in a book, the reader will find another book that does.
97.
Kill your darlings means you should edit out
anything that is so beautiful it sticks out and makes everything else look weak
by comparison.
98.
Above all else, aim for clarity.
99. Kids are more creative because they haven't
learned the meaning of “can't.” So be like the Little Engine that Could. I
think I can, I think I can…
100. Did you know that if you're a slow typist like
me, you can still write 1,000 words in half an hour? At that rate, you can
write a novel in a year by just devoting half an hour a week to it. So don't
just dream about writing a novel. Do it!
Are there things you think I should add to this list? Do you have any questions or comments? Leave them below. Thanks!
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